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  #21  
Old 4th-March-2010, 11:16
Sonny Sonny is offline
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Right, I need to get this clear in iRacing as its doing my head in!!

Auto clutch and Auto Blip enabled in all the sims I've ever played means that the sim does this....

You press a button/paddle or shift a stick to change gear, the software disengages the throttle, depresses the clutch, shifts and rengages the clutch and throttle position.

in iRacing it seems to work like this..

You shift with the paddle shifter, the software depresses the clutch whilst maintaining throttle position, changes gear and rengages the clutch. This in effect causes revving between shifts which in a long race is going to kill the engine, Am i doing something wrong? Does iRacing require me to lift everytime i change gear with autoclutch enabled? How do you folks at Team Redline go about this? Any help on this would be very much appreciated, so far I'm very grateful for you to have pointed me into the direction of iRacing, I've found some great competition
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  #22  
Old 4th-March-2010, 14:08
EZeemering EZeemering is offline
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Buy the Fanatec clubsport pedals and do the clutching yourself,...

I just ram the gear in and I don't really care about revving. The sims doesnt seem to care really, never had a blown engine. They will change that eventually though. I wanna learn manual clutch but so far practising with the clubsports didnt gave me enough confidence to race with.
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  #23  
Old 4th-March-2010, 14:22
Sonny Sonny is offline
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I do clutch myself but with autoclutch on why should I? Seems to be a huge bug in my eyes. I can race nearly as quickly manually clutching but i prefer to use no clutch as its very competitive online and consistancy is important which is hard to achieve on a full manual transmission with the awful G25 shifter.
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  #24  
Old 4th-March-2010, 16:44
Dom Dom is offline
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Well I've blown loads of engines

I'm not sure though Sonny, I dont use autoclutch and blip that much, I have used it on the DP a bit as it was easier under braking. Blown engines mainly come on downshifting not upshifts as well.

Out of interest why do you have them on?
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  #25  
Old 4th-March-2010, 16:50
Sonny Sonny is offline
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Yes I've had blown engines on downshifts, what i fear though is that in long races the over revving would take its toll on the upshifts.

Is it faster to have them switched off and blip manually without using the clutch? I noticed Greger on his videos uses throttle ever so slightly when slowing the car down, I'm scheduled to race at 6, I'll try with both boxes unticked and manually blip. It just seems odd to me that the clutch isn't mapped correctly.
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  #26  
Old 4th-March-2010, 16:59
Sonny Sonny is offline
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Well I've just turned them off in the solstice and done a 1.03.4 so thats not too bad, theres only one downshift so its a funny one. I take it when you upshift you lift off the throttle then? Its alright, I've never done this in a sim before unless using a h-pattern shift.
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  #27  
Old 4th-March-2010, 17:21
Dom Dom is offline
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I dont lift off, I flat shift The transmission model isnt complete, I heard that they are working on one currently which means you have to use the clutch.

I wouldnt worry about upshifting and lifting, the engines going are due to downshifting too quickly and not letting the revs drop
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  #28  
Old 5th-March-2010, 08:58
Sonny Sonny is offline
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Quote:
Originally Posted by Sonny View Post
Well I've just turned them off in the solstice and done a 1.03.4 so thats not too bad, theres only one downshift so its a funny one. I take it when you upshift you lift off the throttle then? Its alright, I've never done this in a sim before unless using a h-pattern shift.
^^ That was Lime Rock.

Flat shifting... i shall continue with that then Thanks Dom. My next aim is to focus on getting my incident rating down, i tend to start in the mid pack which means i have to work through the field and sometimes when i put pressure on people and I'm following closely they'll spin in front of me and I have nowhere to go but into their sides especially with a track like Lime Park
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  #29  
Old 5th-March-2010, 09:23
Dom Dom is offline
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Lime Rock gahhh, so many incidents Looks like you are up to speed already which is good

Laguna is more fun I think.
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  #30  
Old 8th-March-2010, 17:39
Sonny Sonny is offline
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Just an update, I've moved onto the SRF car more seriously now, damn its a fun car!! Lovely handling compared to the Solstice, far more sensitive and responds much better at the front end although I'm driving it with a little caution in the races as its a bit tail happy early on in a stint! it's a weird car to setup, in fact overall i find the setup screen in iRacing a bit hit and miss so far, I'm so use to our European metric measurements and clearer layout from the likes of GTR2

I did buy the Skippy, thats an awesome car too but I'm illegible for the series so I'm going to concentrate on working my way up until I start driving that seriously.

I must start learning not to put any wheels on the side of the track too as my incidents are too high because of this, dusty laguna and its hidden apex's!! In the SRF I'm getting 1m 40's but I'm sure I can get into the 1m 39's with a bit more perserverance

I was wondering with the Pro World Drivers championship how you go about preparing? I noticed with both of Greger's wins he hasn't notched up a single incident and he really was blisteringly fast, now i know its a gift but mental preperation must be important for a 50 lap stint with pit stops just as in real life, oh and a comfortable seat and pedal position!!
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  #31  
Old 8th-March-2010, 18:52
Dom Dom is offline
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Well I can only speak for myself but I tend to go into a 'zone' for long races, before the race I could hardly get 4 consistent laps in a row and I was pretty concerned about crashing. However in race my concentration improved and I was able to start to attack harder - saying that about 40 mins in your mind naturally starts wandering a bit, then you have to refocus

I think you would enjoy the Corvette as well, also good news the aussie v8 is out soon
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  #32  
Old 8th-March-2010, 21:50
FilipM FilipM is offline
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@Sonny

Mental strenght in racing doesnt come over night though, it takes hours and hours of driving right on the limit to gain mental strenght. I mean myself, i dont know how to drive 90%, i drive 100% or more, constantly pushing to what i can do. I took a break off long races (GTR2) where i raced with guys like Fernando Rees (for those that dont know, LMP2 driver) and some others like him, trying to hold off the whole race and not taking a single look in the mirror or a mistake, thats mental strenght.

Unfortunately, cant say the same about iracing, im still not on that level. If i'm on ts wth my friends and if i start speaking i make mistakes, lol.

Yes, there is the tallent side to it aswell, but at the end of the day we are all human beings, so what makes us so different? In the core, we are all the same, so its somewhere in our brains that stops us from driving 100% accurate. I always say, if someone can go quicker than me, why can't i? What am i less than him, so push push push



The good side is, simracing helps in real life situations too. Im still at school (yes, yes i am) and it helps alot during a week where you have an exam every day, thats for sure.

Last edited by FilipM; 9th-March-2010 at 17:13.
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  #33  
Old 9th-March-2010, 21:22
Sonny Sonny is offline
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Hi Flip. I wish you luck with your positive outlook. Yours is different to mine as I always think there's got to be someone better! Perhaps its an age thing! Real life motor racing is full of varying talent levels and personalities. There's only a few who ever reach a point of dominance and sheer outright pace. Its always inspiring though, and its nice to follow and learn this type of discipline as like you said it can help in many fields, especially improving concentration, focus and patience.
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